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The tools which helped or obstruct.
Maya 2011
Cinema 4D R11.5
ZBrush
xNromal
GIMP
CrazyBump
Blender


+Character13(lowpoly)+
UDK(UnrealEngine3)


+Character12(lowpoly)+
UDK(UnrealEngine3)

+Scene No.4+
UDK(UnrealEngine3)

+Scene No.3+
UDK(UnrealEngine3)

+Scene No.2+
UDK(UnrealEngine3)

+FN P90 (lowpoly)+
UDK(UnrealEngine3)


+Scene No.1+
UDK(UnrealEngine3)

+SCAR-L x40Scope(lowpoly)+
UDK(UnrealEngine3)


Maya(Hardware Render)


+Character10 (lowpoly)+
UDK(UnrealEngine3)

Maya Viewport

+MP5 R.A.S(low poly)+
UDK(UnrealEngine3)
 



Cinema4D render

+MK23 SOCOM+
UDK(UnrealEngine3)

Cinema4D render

+Character09+
Cinema4D Viewport

+Character08+
Maya Viewport


CryEngine2

+MK23 SOCOM+
 

 

+Realtime render in Blue Mars(CryEngine2)+
All assets and textures made by me.

PortTown01
Moxxi shop in
Moxxi shop under ground
PortTown02

 

PortTown03

 

PortTown04

 

Gas Stand

Shoes03

 

Jeans01
(Cinema4D preview)
FemaleAvatar01
and BeachCity(not mine)

malebody04

FemaleAvatar02

+MP5 R.A.S(high poly)+
in Cinema4D

+Character04+

+Character03+

+Character07+

+Character02+



 

     +Low polygon model (12495 tris)+

Rendered in Blender
Rendered in CryEngine2(All texture and mesh can be in zip of 1.8MB.)

             +Character02 Hair Test+ (Blender)
strand hair

polygon hair

 

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