The tools which helped or obstruct.
Maya 2011
Cinema 4D R11.5
ZBrush
xNromal
GIMP
CrazyBump
Blender
+Character13(lowpoly)+
UDK(UnrealEngine3)



+Character12(lowpoly)+
UDK(UnrealEngine3)

+Scene
No.4+
UDK(UnrealEngine3)

+Scene
No.3+
UDK(UnrealEngine3)

+Scene
No.2+
UDK(UnrealEngine3)

+FN P90 (lowpoly)+
UDK(UnrealEngine3)



+Scene
No.1+
UDK(UnrealEngine3)

+SCAR-L
x40Scope(lowpoly)+
UDK(UnrealEngine3)


Maya(Hardware Render)



+Character10 (lowpoly)+
UDK(UnrealEngine3)

Maya Viewport

+MP5 R.A.S(low poly)+
UDK(UnrealEngine3)


Cinema4D render

+MK23 SOCOM+
UDK(UnrealEngine3)

Cinema4D render

+Character09+
Cinema4D Viewport

+Character08+
Maya Viewport


CryEngine2

+MK23 SOCOM+
+Realtime render in
Blue
Mars(CryEngine2)+
All assets and textures made by me.
PortTown01
 |
Moxxi shop in
 |
Moxxi shop under ground
 |
PortTown02
 |
PortTown03
 |
PortTown04
 |
Gas Stand

|
Shoes03
 |
Jeans01
(Cinema4D preview)
 |
FemaleAvatar01
and BeachCity(not mine)
 |
malebody04

|
FemaleAvatar02

|
+MP5 R.A.S(high poly)+
in Cinema4D

+Low polygon model (12495 tris)+
Rendered in Blender
 |
Rendered in CryEngine2(All texture and mesh can be in zip of 1.8MB.)
 |
+Character02 Hair Test+ (Blender)
strand hair

polygon hair

|