The tools which helped or obstruct.
Maya 2011
Cinema 4D R11.5
ZBrush
xNromal
GIMP
CrazyBump
Blender
+Character13(lowpoly)+
UDK(UnrealEngine3)
+Character12(lowpoly)+
UDK(UnrealEngine3)
+Scene
No.4+
UDK(UnrealEngine3)
+Scene
No.3+
UDK(UnrealEngine3)
+Scene
No.2+
UDK(UnrealEngine3)
+FN P90 (lowpoly)+
UDK(UnrealEngine3)
+Scene
No.1+
UDK(UnrealEngine3)
+SCAR-L
x40Scope(lowpoly)+
UDK(UnrealEngine3)
Maya(Hardware Render)
+Character10 (lowpoly)+
UDK(UnrealEngine3)
Maya Viewport
+MP5 R.A.S(low poly)+
UDK(UnrealEngine3)
Cinema4D render
+MK23 SOCOM+
UDK(UnrealEngine3)
Cinema4D render
+Character09+
Cinema4D Viewport
+Character08+
Maya Viewport
CryEngine2
+MK23 SOCOM+
+Realtime render in
Blue
Mars(CryEngine2)+
All assets and textures made by me.
PortTown01
|
Moxxi shop in
|
Moxxi shop under ground
|
PortTown02
|
PortTown03
|
PortTown04
|
Gas Stand
|
Shoes03
|
Jeans01
(Cinema4D preview)
|
FemaleAvatar01
and BeachCity(not mine)
|
malebody04
|
FemaleAvatar02
|
+MP5 R.A.S(high poly)+
in Cinema4D
+Low polygon model (12495 tris)+
Rendered in Blender
|
Rendered in CryEngine2(All texture and mesh can be in zip of 1.8MB.)
|
+Character02 Hair Test+ (Blender)
strand hair
polygon hair
|